Features a story written by Patrick Kevin Day, a former lead writer from Telltale Games. Make decisions that can change the story and lead to different game endings.Download, destroy, and rate other players’ cities. Strategically place spawn points to rain fire from high towers while melee units defend the gates. Design, decorate, and defend your own fully destructible 3D city.Teleport behind enemy lines to wreak havoc. Order your men to hold the line with a shield wall while archers rain death from above. Lead your army in the first person, in battles of up to a hundred units.Use catapults to fire from afar or blast through the walls and lead your troops through the breach. Raise fallen enemies and command the undead to fight on your behalf.Use the environment to crush, trip, impale, or explode enemies.No longer an apprentice, you must take charge of a magical kingdom and rule as you see fit. The fate of an empire is in your hands. A secret enemy launches a surprise attack on your home, viciously murdering your wizard master and leaving your city in ruins. Design, defend, and lay siege to fully destructible cities. Recruit and lead your army in hundred-unit clashes. So let’s dive in and read all about this intriguing mashup of games! Or, if you want to know our initial thoughts, scroll down to the end of the article.īefore we dive in, however, let’s do a quick rundown on Empire of Ember Įnter a world of steel, war, and magic to avenge the murder of your wizard master. We did both an interview and a first look at the game. Today we are joined by Patrick Kevin Day (writer), who also worked on TellTales Batman and the LA Times, and Kevin Jenkins (developer). We had the opportunity to interview the Empire of Ember developers.
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